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Tempest is XPI Simulation’s software package specifically designed for the vis-sim industry to provide
a common interface to a wide range of image generation hardware.
This includes XPI Simulation hardware: P10+ and Fabriano as well as most standard OpenGL graphics cards.
Tempest API animates 3D worlds quickly and effectively and is made up of simple yet wide-ranging
commands facilitating advanced application development.
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| Screenshot demonstrating
marine effects available on Tempest |
Screenshot showing particle
effects |
Tempest features:
- Large database management, known as Terrain
Paging
- Level of detail support including fading
between levels and continuously adaptive terrain
- Marine calls such as rotor-blade downwash,
ship's wakes and dynamic sea states
- Atmospheric effects such as falling rain,
fog and snow
- Advanced features such as collision detection,
which allows the user to interact more realistically in a
3D world
- Software based image warping and edge blending
- Global and local light sources including
advanced shader based lights
- Built in weather effects
- Ephemeris model including 9000 stars
- Mission functions such as collision detection
and terrain following
- Explosion effects such as smoke, fire and
flames
- Open database format
- Inbuilt spherical and cylindrical warping
- Multi-platform support for Windows, OpenGL,
Direct X or hardware specific
- Low processor requirement
- Multi-channel operation from a single PC
- Multi-window support per channel
- Anti-aliased light points
- Unlimited degrees of freedom
- Multi-texture effects such as projected textures
of landing lights
- Fully synchronised multi-channel support
- Overload management ability
- Autopilot objects
- Real time prototyping i.e. interaction with
the visual 3D scenario during development
- Sensor simulation
- Over 1000 moving objects supported
- Photographic backgrounds option
All these features merely highlight the versatility
of Tempest.
For further information contact:
sales @xpisimulation.com
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